The Adobe 24H Challenge was last friday and the application the 14 teams created are already online. You can see all the available applications on the official website.
Our application is called “funanbulle”. The goal of the application is to allow families to create their own micro virtual world and gather. We wanted to show what such virtual worlds would look like. The idea was to enable people to share and chat in real time with a fun and engaging user experience.
The application is nothing more than a proof of concept. If we had enough time, we would have added lots of feature like:
Photos and videos sharing
Interactive objects to trigger applications (games, sharing applications, etc…)
In the end, we had just enough time to build a 3D chat. But I think it was a lot of fun and it looks really nice! Here is a quick video to show what funanbulle is about and how it works:
This video was made by Michael Chaize to show the 14 applications created during the contest.
AIR 2.0 brings a lot of new features. Among them is the new ServerSocket class. The Socket class exists since Flash 9 and enabled a lot of new client/server applications. But it has always been limited to client side sockets as long as AIR (and the Flash Platform as a whole for that matter) is concerned. Therefor, this new server socket feature makes it possible to build actual server software using AIR!
Tonight I attended the “TonTon Flexeurs” (TTFX) meeting with Lee Brimelow and Mike Chambers. While Lee explained all the things that can be done to extend the Flash Platform using the ByteArray class, Mike presented a few of the latest as3corelib library features and a sneak peek of AIR 2.0. AIR 2.0 – codename “Athena” – will feature a lot of new system related updates. Discover a few of them (including a worldwide exclusive!) right after the jump…