Stage3D Online Conference Slides

It was really awesome to be invited to talk about Minko today during the Stage3D online conference organized by Sergey Gonchar. He has done an excellent job in organizing this and I hope people enjoyed attending it as much as I enjoyed being a part of it.

minko_file_formats_comparison minko_editor_workflow minko_editor_triggers minko_darksider

You can watch the entire conference here.

As I promised, here are the slides to this presentation. They are pretty heavy because they embed some videos. Here is the outline of the content of the presentation:

  • Community SDK
    • Scripting
    • Shaders and GPU programming
    • Scene editor
  • Professional SDK
    • Physics
    • Optimizations for the web and mobile devices

At the end of the presentation, I also demonstrated how Minko can load and display Crytek’s Sponza smoothly on the iPad and the Nexus 7 in just a few minutes of work thanks to the editor and the optimizations granted by the MK format. You will soon here more about this very demonstration wiht a clean video demonstrating the app. but also the publishing process. This is incredibly cool since Sponza is quite a big scene with more than 50 textures including normal maps, alpha maps and specular maps for a total of 200+MB (only 70MB when published to MK).

Don’t forget to have a look at all the online resources for Minko:

As stated in the presentation, Minko’s editor public beta should start next week. So stay tuned!

  • eco_bach

    Wow, this is fantastic! Thanks for sharing. What advantages does Mino have over other 3D frameworks like Away3D?

    • Promethe

      Everything in this presentation is exclusive to Minko. And that’s just the tip of the iceberg 🙂
      The thread you mention is focused on materials. But there are other major features in Minko.

  • eco_bach

    Ok found my answer. Looks really promising, can’t wait to dive in

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  • Timbo

    Can’t wait for the Minko Editor!

    Is it coming this week? And already any info what the prices are for the professional SDK? And when we have to pay for it?


  • Larry

    Been looking forward to checking out Minko Editor for some time now. Has there been a delay in the public beta?